Computer Science

Computer Science

At Ash Manor School, we aim to equip our students with the knowledge, creativity and problem-solving skills needed to thrive in a rapidly changing digital world.

Computing is one of the most exciting and important subjects of the 21st century. From artificial intelligence and robotics to cybersecurity, gaming and software development, technology shapes almost every aspect of modern life. Through our curriculum, students learn how computers work, how digital systems impact society, and how technology can be used creatively to solve real-world problems.

Computing has strong links with many other subjects, including Mathematics, Science, Business, Design & Technology and the Creative Arts. It develops logical thinking, resilience, innovation and communication skills that are valued by universities and employers alike.

Digital literacy is an essential life skill. We encourage students to become confident, responsible and safe users of technology, preparing them to be active citizens in an increasingly digital society.

Artificial Intelligence and Emerging Technologies

Artificial Intelligence (AI) is rapidly transforming the way we live, work and learn. At Ash Manor School, students are introduced to AI and emerging technologies throughout the Computing curriculum, helping them understand both the opportunities and challenges these powerful technologies present.

Students explore how AI systems work, how machine learning is being used in everyday life, and the ethical considerations surrounding the use of intelligent technologies. They also investigate future developments in areas such as robotics, automation, virtual reality, cybersecurity, cloud computing and data science.

Rather than simply learning how to use technology, our students develop the knowledge and critical thinking skills needed to understand, evaluate and shape the technologies of the future. We aim to inspire the next generation of innovators, creators and problem-solvers who will help define the digital world of tomorrow.

Computing Curriculum Overview

Key Stage 3 Curriculum Information

Our Key Stage 3 curriculum provides students with a broad foundation in Computer Science, Information Technology and Digital Literacy.

Year 7

  • Digital Skills & Online Safety
  • The Internet & Search Engines
  • Game Design
  • Codes & Cryptography
  • Algorithms
  • Introduction to Programming

Year 8

  • Python Programming
  • Minecraft Education Coding
  • Game Design & Development
  • Data Representation
  • Future Technologies (Emerging Technologies & Artificial Intelligence)

Year 9

  • Advanced Python Programming
  • Game Development
  • Spreadsheets
  • Computer Systems
  • Databases
  • Networks

Throughout Key Stage 3, students develop programming, computational thinking, problem-solving and digital literacy skills while exploring how technology is changing the world around them.

Key Stage 4 Curriculum Information

Students can choose between two exciting pathways:

GCSE Computer Science (Edexcel 1CP2)

This course is ideal for students who enjoy problem-solving, logical thinking and understanding how technology works behind the scenes.

The world runs on computer systems, networks and software. Students will learn how computers process data, how networks connect the world, how cybersecurity protects information, and how programming can be used to create innovative solutions to real-world challenges.

Students will:

  • Develop advanced problem-solving skills
  • Learn programming using Python
  • Explore cybersecurity and computer networks
  • Understand how computer systems operate
  • Develop computational thinking skills
  • Prepare for A Level Computer Science and related careers

Assessment

  • 50% Paper 1: Principles of Computer Science
  • 50% Paper 2: Application of Computational Thinking

WJEC Vocational Award in ICT (Level 1/2)

This course is ideal for students who enjoy using technology in practical and creative ways.

Students investigate how information technology is used in businesses, organisations, education and everyday life. They gain hands-on experience with a range of software applications while developing valuable digital skills that are highly sought after by employers.

Students will explore:

  • Databases
  • Spreadsheets
  • Automated Documents
  • Graphics & Digital Media
  • Emerging Technologies
  • Artificial Intelligence
  • Cybersecurity
  • Hardware & Software Systems

Assessment

  • 40% External Examination (Unit 1)
  • 60% Controlled Assessment Project (Unit 2 – 40 Hours)

Enrichment Opportunities

We believe that some of the most exciting learning takes place beyond the classroom.

Students have opportunities to participate in a range of enrichment activities throughout the year, including:

  • Computer Science Club
  • Minecraft Education Projects
  • Programming Challenges
  • BAFTA Young Game Designers Competition
  • National Cipher Challenge
  • Digital Creativity Challenges
  • STEM Events and Competitions

These activities allow students to develop their skills, work collaboratively and experience Computing beyond the curriculum.

GCSE Support Sessions

We are committed to helping every student achieve their potential.

Regular weekly after-school GCSE support sessions are available for all Computer Science and ICT students. These sessions provide opportunities for:

  • Additional exam preparation
  • Programming support
  • Revision guidance
  • Coursework assistance
  • One-to-one teacher support

Students are encouraged to attend regularly throughout Years 10 and 11.

Careers in Computing

Computing is one of the fastest-growing employment sectors in the world.

The skills developed through Computing are highly valued across a wide range of industries and can lead to careers such as:

  • Artificial Intelligence Engineer
  • Software Developer
  • Games Developer
  • Cyber Security Analyst
  • Data Scientist
  • Web Developer
  • Network Engineer
  • Systems Architect
  • Robotics Engineer
  • Database Administrator
  • Cloud Computing Specialist
  • Digital Forensics Investigator
  • Project Manager

Many of the careers our students may eventually enter have not yet been invented. By studying Computing, students develop the adaptability, creativity and technical expertise needed to succeed in the digital future.